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Plan-ID:
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Take a Stand - Opening (#43)

Participants take a stand, indicating their satisfaction with the iteration
Source: Corinna Baldauf, inspired by Christoph Pater
Create a big scale (i.e. a long line) on the floor with masking tape. Mark one end as 'Great' and the other as 'Bad'. Let participants stand on the scale according to their satisfaction with the last iteration. Ask people what they notice.
Psychologically, taking a stand physically is different from just saying something. It's more 'real'.
You can reuse the scale if you close with activity #44.

Dare, Care, Share (#137)

Collect topics in three categories: 'Dare', 'Care' and 'Share'
Source: Juliana Stepanova, inspired by the Play4Agile Orga Team
Display three categories:
  • Dare
    … is for bold wishes, ideas and suggestions; to address pain points; anything that is important to mention but might need courage to raise
  • Care
    … is for troubles and worries; things that aren’t happening but should; areas for improvement
  • Share
    … is for any kind of information that team members want to share with each other; feedback, news, …
Ask each participant to write down at least 1 sticky note per category and set the timer to 5 minutes. Afterwards go around and let each participant read out their notes and post them in the appropriate category.

5 Whys (#8)

Drill down to the root cause of problems by repeatedly asking 'Why?'
Source: Agile Retrospectives
Divide the participants into small groups (<= 4 people) and give each group one of the top identified issues. Instructions for the group:
  • One person asks the others 'Why did that happen?' repeatedly to find the root cause or a chain of events
  • Record the root causes (often the answer to the 5th 'Why?')
Let the groups share their findings.

Dot Voting - Starfish (#49)

Collect what to start, stop, continue, do more and less of
Source: Pat Kua
Draw 5 spokes on a flip chart paper, dividing it into 5 segments. Label them 'Start', 'Stop', 'Continue', 'Do More' and 'Do less'. Participants write their proposals on sticky notes and put them in the appropriate segment. After clustering stickies that capture the same idea, dot vote on which suggestions to try.

Helped, Hindered, Hypothesis (#16)

Get concrete feedback on how you facilitated
Source: Agile Retrospectives
Prepare 3 flip chart papers titled 'Helped', 'Hindered', and 'Hypothesis' (suggestions for things to try out). Ask participants to help you grow and improve as a facilitator by writing you sticky notes and signing their initials so that you may ask questions later.

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Retromat contains 127 activities, allowing for 8349005 combinations (25x30x22x22x23+5) and we are constantly adding more.

Created by Corinna Baldauf

Corinna wished for something like Retromat during her Scrummaster years. Eventually she just built it herself in the hope that it would be useful to others, too. Any questions, suggestions or encouragement? You can email her or follow her on Twitter. If you like Retromat you might also like Corinna's blog and her summaries on Wall-Skills.com.

Co-developed by Timon Fiddike

Timon gives Scrum trainings. He mentors advanced scrum masters and advanced product owners. Human, dad, nerd, contact improv & tango dancer. He has used Retromat since 2013 and started to build new features in 2016. You can email him or follow him on Twitter. Photo © Ina Abraham.