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Happiness Histogram (#59)

Create a happiness histogram to get people talking
Source: Mike Lowery via Niko Felger
Prepare a flip chart with a horizontal scale from 1 (Unhappy) to 5 (Happy).
  • One team member after the other places their sticky note according to their happiness and comment on their placement
  • If anything noteworthy comes from the reason, let the team choose to either discuss it there and then or postpone it for later in the retrospective
  • If someone else has the same score, they place their sticky above the placed one, effectively forming a histogram

Find your Focus Principle (#123)

Discuss the 12 agile principles and pick one to work on
Source: Tobias Baier
Print the principles of the Agile Manifesto onto cards, one principle per card. If the group is large, split it and provide each smaller group with their own set of the principles.

Explain that you want to order the principles according to the following question: 'How much do we need to improve regarding this principle?'. In the end the principle that is the team's weakest spot should be on top of the list.

Start with a random principle, discuss what it means and how much need for improvement you see, then place it in the middle. Pick the next principle, discuss what it means and sort it relatively to the other principles. You can propose a position depending on the previous discussion and move from there by comparison. Repeat this until all cards are sorted.

Now consider the card on top: This is presumeably the most needed and most urgent principle you should work on. How does the team feel about it? Does everyone still agree? What are the reasons there is the biggest demand for change here? Should you compare to the second or third most important issue again? If someone would now rather choose the second position, why?

Mad Sad Glad (#7)

Collect events when team members felt mad, sad, or glad and find the sources
Source: Agile Retrospectives
Put up three posters labeled 'mad', 'sad', and 'glad' (or >:(, :(, :) alternatively). Team members write down one event per color coded card, when they've felt that way. When the time is up have everyone post their cards to the appropriate posters. Cluster the cards on each poster. Ask the group for cluster names.
Debrief by asking:
  • What's standing out? What's unexpected?
  • What was difficult about this task? What was fun?
  • What patterns do you see? What do they mean for you as a team?
  • Suggestions on how to continue?

Systemic Consensus (#103)

Check for resistance instead of approval
Source: Georg Paulus, Siegfried Schrotta \& Erich Visotschnig via Corinna Baldauf
Do you have a hotly debated matter with several possible ways to go and the team can't agree on any of them? Instead of trying to find a majority for a way that will create winners and losers, try what happens if you turn the decision inside out:
Draw a table with the voters in the left-most column and proposals on top. Now everybody has to fill in their resistance towards each proposal. 0 means 'no resistance - this is what I want', up to 10, meaning 'shoot me now'. Give the least hated solution a try.

Feedback Door - Numbers (ROTI) (#14)

Gauge participants' satisfaction with the retro on a scale from 1 to 5 in minimum time
Source: ALE 2011, Corinna Baldauf
Put sticky notes on the door with the numbers 1 through 5 on them. 1 is the topmost and best, 5 the lowest and worst.When ending the retrospective, ask your participants to put a sticky to the number they feel reflects the session. The sticky can be empty or have a comment or suggestion on it.

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Retromat contains 127 activities, allowing for 8349005 combinations (25x30x22x22x23+5) and we are constantly adding more.

Created by Corinna Baldauf

Corinna wished for something like Retromat during her Scrummaster years. Eventually she just built it herself in the hope that it would be useful to others, too. Any questions, suggestions or encouragement? You can email her or follow her on Twitter. If you like Retromat you might also like Corinna's blog and her summaries on Wall-Skills.com.

Co-developed by Timon Fiddike

Timon gives trainings for scrum master certification and product owner certification. He also mentors advanced scrum masters and advanced product owners. Human, dad, nerd, contact improv & tango dancer. He has used Retromat since 2013 and started to build new features in 2016. Connect with him on LinkedIn, BlueSky, Mastodon, FB, Insta, Threads.