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Take a Stand - Opening (#43)

Participants take a stand, indicating their satisfaction with the iteration
Source: Corinna Baldauf, inspired by Christoph Pater
Create a big scale (i.e. a long line) on the floor with masking tape. Mark one end as 'Great' and the other as 'Bad'. Let participants stand on the scale according to their satisfaction with the last iteration. Ask people what they notice.
Psychologically, taking a stand physically is different from just saying something. It's more 'real'.
You can reuse the scale if you close with activity #44.

I like, I wish (#126)

Give positive, as well as non-threatening, constructive feedback
Source: Inspired by Satu Rekonen
Hang up two flip charts, one headed 'I like' and the other 'I wish'. Give the participants 5-10 minutes to silently write down what they liked about the past iteration and the team and what they wish was different (and how it should be different) – one point per sticky note. When everyone is finished, go around the circle and everybody reads out their 'I like' items and hangs them up. Repeat the same for the 'I wish' stickies. Either debrief or use the stickies as input for the next phase.

Variation: Add a third column headed 'I wonder' for things that are puzzling or that they would like to explore.

Speed Dating (#26)

Each team member explores one topic in depth in a series of 1:1 talks
Source: Thorsten Kalnin
Each participant writes down one topic they want to explore, i.e. something they'd like to change. Then form pairs and spread across the room. Each pair discusses both topics and ponders possible actions - 5 minutes per participant (topic) - one after the other. After 10 minutes the pairs break up to form new pairs. Continue until everyone has talked to everyone else.
If the group has an odd number of members, the facilitator is part of a pair but the partner gets all 10 minutes for their topic.

(The way to make all the pairings come out even is the following: Form two rows facing each other. This is pairing one. Pick one person. This person's position is fixed the entire time. Everybody else rotates one spot after each pairing.)

Impediments Cup (#88)

Impediments compete against each other in a World Cup style
Source: Pascal Martin, inspired by Boris Gloger's 'Bubble Up'
Prepare a flip chart with a playing schedule for quarter-final, semi-final and final. All participants write down actions on a post-it until you have eight actions. Shuffle them and randomly place them on the playing schedule.
The team now has to vote for one of the two actions in each pair. Move the winning action to the next round until you have a winner of the impediments cup.

If you want to take on more than one or two actions you can play the match for third place.

Endless Blessings (#101)

Bless the upcoming iteration with all your good wishes
Source: Bernie DeKoven via Diana Larsen
Stand in a circle. Explain that you will collect good wishes for the next iteration, building on each other's blessings. If you do it for the first time, start the activity by giving the first blessing. Then go around the circle to add to your blessing. Skip over people who can't think of anything. When you are losing steam, ask for another blessing and start another round. Continue until no one can think of blessings anymore.

Example:
You start with 'May we finish all stories next iteration'. Your neighbor continues with 'And may they delight our customers'. Their neighbor wishes 'And may we be able to automatically test all new features'. And so on until ideas for additions to this blessing run out.
Then someone else can start a new round, e.g. with 'May we write beautiful code next iteration'.

(#)


Source:
Retromat contains 127 activities, allowing for 8349005 combinations (25x30x22x22x23+5) and we are constantly adding more.

Created by Corinna Baldauf

Corinna wished for something like Retromat during her Scrummaster years. Eventually she just built it herself in the hope that it would be useful to others, too. Any questions, suggestions or encouragement? You can email her or follow her on Twitter. If you like Retromat you might also like Corinna's blog and her summaries on Wall-Skills.com.

Co-developed by Timon Fiddike

Timon gives Scrum trainings. He mentors advanced scrum masters and advanced product owners. Human, dad, nerd, contact improv & tango dancer. He has used Retromat since 2013 and started to build new features in 2016. You can email him or follow him on Twitter. Photo © Ina Abraham.