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Plan-ID:
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Postcards (#42)

Participants pick a postcard that represents their thoughts / feelings
Source: Corinna Baldauf
Bring a stack of diverse postcards - at least 4 four times as many as participants. Scatter them around the room and instruct team members to pick the postcard that best represents their view of the last iteration. After choosing they write down three keywords describing the postcard, i.e. iteration, on index cards. In turn everyone hangs up their post- and index cards and describes their choice.

Roles and Responsibilities (#146)

Clarify expectations and responsibilities for each role on the team
Source: Role-Up
Many conflicts arise from unclear expectations. Talking about individual people can feel like an attack. That’s why this activity focusses on expectations towards roles.

Create a table with one column per role in the team. (Limit it to 7 columns. If there are more than 7 roles, leave out roles that have little conflict.) The rows of the table are: 

  • Role name
  • This role is responsible for …
  • This role is NOT responsible for …
Leave enough space between the bottom rows so that people who aren’t sure whether something is a role’s responsibility have an unofficial inbetween space to post them. Hand out pens, as well as yellow and orange sticky notes.

Ask everyone to write yellow sticky notes listing the responsibilities for each role – 1 responsibility per note. Set a timer for 8 minutes and read the room to see if you can stop early or have to give more time. Post all the sticky notes but don’t discuss them yet.

Repeat this process with the non-responsibilities on orange sticky notes.

The team now dot-vote on which topics they want to talk about. Give enough time to read all the sticky notes and distribute 7 votes.

Start with the topic with the most votes. Invite the people who voted for it to share why they want to talk about it. Try to clarify expectations team members have about a role’s responsibilities. Write down clarifications or agreements the team make. Repeat for the next highest voted topic until time runs out.

Pessimize (#74)

If we had ruined the last iteration what would we have done?
Source: Judith Andresen
You start the activity by asking: 'If we had completely ruined last iteration what would we have done?' Record the answers on a flip chart. Next question: 'What would be the opposite of that?' Record it on another flip chart. Now ask participants to comment the items on the 'Opposite'-chart by posting sticky notes answering 'What keeps us from doing this?'. Hand out different colored sticky notes to comment on the comments, asking 'Why is it like this?'.

Systemic Consensus (#103)

Check for resistance instead of approval
Source: Georg Paulus, Siegfried Schrotta \& Erich Visotschnig via Corinna Baldauf
Do you have a hotly debated matter with several possible ways to go and the team can't agree on any of them? Instead of trying to find a majority for a way that will create winners and losers, try what happens if you turn the decision inside out:
Draw a table with the voters in the left-most column and proposals on top. Now everybody has to fill in their resistance towards each proposal. 0 means 'no resistance - this is what I want', up to 10, meaning 'shoot me now'. Give the least hated solution a try.

SaMoLo (More of, Same of, Less of) (#17)

Get course corrections on what you do as a facilitator
Source: Fairly good practices
Divide a flip chart in 3 sections titled 'More of', 'Same of', and 'Less of'. Ask participants to nudge your behaviour into the right direction: Write stickies with what you should do more, less and what is exactly right. Read out and briefly discuss the stickies section-wise.

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Source:
Retromat contains 127 activities, allowing for 8349005 combinations (25x30x22x22x23+5) and we are constantly adding more.

Created by Corinna Baldauf

Corinna wished for something like Retromat during her Scrummaster years. Eventually she just built it herself in the hope that it would be useful to others, too. Any questions, suggestions or encouragement? You can email her or follow her on Twitter. If you like Retromat you might also like Corinna's blog and her summaries on Wall-Skills.com.

Co-developed by Timon Fiddike

Timon gives Scrum trainings. He mentors advanced scrum masters and advanced product owners. Human, dad, nerd, contact improv & tango dancer. He has used Retromat since 2013 and started to build new features in 2016. You can email him or follow him on Twitter. Photo © Ina Abraham.