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Emoticon Project Gauge (#32)

Help team members express their feelings about a project and address root causes early
Source: Andrew Ciccarelli
Prepare a flipchart with faces expressing various emotions such as:
  • shocked / surprised
  • nervous / stressed
  • unempowered / constrained
  • confused
  • happy
  • mad
  • overwhelmed
Let each team member choose how they feel about the project. This is a fun and effective way to surface problems early. You can address them in the subsequent phases.

Meeting Satisfaction Histogram (#87)

Create a histogram on how well ritual meetings went during the iteration
Source: Fanny Santos
Prepare a flip chart for each meeting that recurs every iteration, (e.g. the Scrum ceremonies) with a horizontal scale from 1 ('Did not meet expectations') to 5 ('Exceeds Expectations'). Each team member adds a sticky note based on their rating for each of these meetings. Let the team discuss why some meetings do not have a rating of 5.
You can discuss improvements as part of this activity or in a later activity such as Perfection Game (#20) or Plus & Delta (#40).

Mad Sad Glad (#7)

Collect events when team members felt mad, sad, or glad and find the sources
Source: Agile Retrospectives
Put up three posters labeled 'mad', 'sad', and 'glad' (or >:(, :(, :) alternatively). Team members write down one event per color coded card, when they've felt that way. When the time is up have everyone post their cards to the appropriate posters. Cluster the cards on each poster. Ask the group for cluster names.
Debrief by asking:
  • What's standing out? What's unexpected?
  • What was difficult about this task? What was fun?
  • What patterns do you see? What do they mean for you as a team?
  • Suggestions on how to continue?

Chaos Cocktail Party (#61)

Actively identify, discuss, clarify and prioritize a number of actions
Source: Suzanne Garcia via Malte Foegen
Everyone writes one card with an action that they think is important to do - the more specific (SMART), the better. Then team members go around and chat about the cards like in a cocktail party. Every chat pair discusses the actions on their two cards. Stop the chatting after 1 minute. Each chat pair splits 5 points between the two cards. More points go to the more important action. Organize 3 to 5 rounds of chats (depending on group size). At the end everyone adds up the points on their card. In the end the cards are ranked by points and the team decides how much can be done in the next iteration, pulling from the top.

Addendum: In many settings you might want to randomly switch the cards in the beginning and between discussions. In this way, neither of the point splitting parties has a stake in which of the cards gets more points. This is an idea by Dr. Sivasailam “Thiagi” Thiagarajan via Paul Tevis

Know Your Meme (#134)

If the retrospective was a meme or gif, which would it be?
Source: Thorben Heins
Usually devices are frowned upon during a retrospective. In this activity the participants get to whip out their laptop or smart phone in order to find the meme or gif that best represents the retrospective. Give participants 3 minutes to find the meme and then go around the circle. Each participant shows their meme and briefly says why they chose it.

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Retromat contains 127 activities, allowing for 8349005 combinations (25x30x22x22x23+5) and we are constantly adding more.

Created by Corinna Baldauf

Corinna wished for something like Retromat during her Scrummaster years. Eventually she just built it herself in the hope that it would be useful to others, too. Any questions, suggestions or encouragement? You can email her or follow her on Twitter. If you like Retromat you might also like Corinna's blog and her summaries on Wall-Skills.com.

Co-developed by Timon Fiddike

Timon gives Scrum trainings. He mentors advanced scrum masters and advanced product owners. Human, dad, nerd, contact improv & tango dancer. He has used Retromat since 2013 and started to build new features in 2016. You can email him or follow him on Twitter. Photo © Ina Abraham.