Distribute blank index cards and tell the team they have 10 minutes to write a postcard to a person the whole team knows (i.e. an ex-colleague). When the time is up, collect and shuffle the cards before re-distributing them. Team members take turns to read out loud the postcards they got.
What can others expect of you? What can you expect of them? Source: Valerie Santillo
Give each team member a piece of paper. The lower half is blank. The top half is divided into two sections:
What my team mates can expect from me
What I expect from my team mates
Each person fills out the top half for themselves. When everyone is finished, they pass their paper to the left and start reviewing the sheet that was passed to them. In the lower half they write what they personally expect from that person, sign it and pass it on. When the papers made it around the room, take some time to review and share observations.
If your boss had witnessed the last iteration, what would she want you to change? Source: Love Agile
Imagine your boss had spent the last iteration - unrecognized - among you. What would she think about your interactions and results? What would she want you to change? This setting encourages the team to see themselves from a different angle.
How much is an action item worth to the team? Source: Gamestorming
Hang up the list of possible actions. Draw a column next to it, titled 'Importance (in $)'. The team gets to spend 100 (virtual) dollars on the action items. The more important it is to them, the more they should spend. Make it more fun by bringing paper money from a board game such as Monopoly.
Let them agree on prices. Consider the 2 or 3 highest amount action items as chosen.
Divide a flip chart in 3 sections titled 'More of', 'Same of', and 'Less of'. Ask participants to nudge your behaviour into the right direction: Write stickies with what you should do more, less and what is exactly right. Read out and briefly discuss the stickies section-wise.