Participants show how they feel by drawing a face on a tangerine Source: Afagh Zadeh
Each team member gets a sharpie and a tangerine with a sticky note asking: 'How do you feel? Please give me a face'. After all are done drawing you go around and compare the works of art and emotions. It's a light-hearted way to set the stage.
A fairy grants you a wish - how do you know it came true? Source: Lydia Grawunder & Sebastian Nachtigall
Give participants 2 minutes to silently ponder the following question: 'A fairy grants you a wish that will fix your biggest problem at work overnight. What do you wish for?' Follow up with: 'You come to work the next morning. You can tell, that the fairy has granted your wish. How do you know? What is different now?' If trust within the group is high, let everyone describe their 'Wish granted'-workplace. If not, just tell the participants to keep their scenario in mind during the next phase and suggest actions that work towards making it real.
Prepare a flip chart with a playing schedule for quarter-final, semi-final and final. All participants write down actions on a post-it until you have eight actions. Shuffle them and randomly place them on the playing schedule. The team now has to vote for one of the two actions in each pair. Move the winning action to the next round until you have a winner of the impediments cup.
If you want to take on more than one or two actions you can play the match for third place.