Planning your next agile retrospective? Start with a random plan, change it to fit the team's situation, print it and share the URL. Or browse around for new ideas!
Remind each other of agile values you displayed Source: Jesus Mendez
Draw 4 large bubbles and write one of the agile core values into each:
Individuals and their interactions
Delivering working software
Customer collaboration
Responding to change
Ask participants to write down instances when their colleagues have displayed one of the values - 1 cheerful sticky note per example. In turn, let everyone post their note in the corresponding bubble and read them out loud. Rejoice in how you embody agile core values :)
Which things are clear and feel good and which feel vague and implicit? Source: Katrin Dreyer
Use this activity if you suspect the team to make lots of unconscious decisions hardly ever questioning anything. You can figure out what things need to be talked about to get an explicit grasp of them.
You need:
about 3 metres of string as the clothesline
about 20 clothes pins
a white shirt (cut from paper)
a pair of dirty pants (cut from paper)
Hang up the clothesline and mark the middle, e.g. with a ribbon. Hang up the clean shirt on one side and the dirty pants on the other. Ask the team now to write items onto index cards for each of the categories. Hang up the notes with clothespins and re-arrange them into clusters. Now the team picks 2 'dirty' and 2 'clean' topics they want to talk about, e.g. by dot voting.
Group discussion with varying subsets of participants Source: Diana Larsen
Place at least 4 and at most 6 chairs in a row so that they face the group. Explain the rules:
Take a bench seat when you want to contribute to the discussion
One seat must always be empty
When the last seat is taken, someone else must leave and return to the audience
Get everything going by sitting on the 'bench' and wondering aloud about something you learned in the previous phase until someone joins. End the activity when discussion dies down. This is a variant of 'Fish Bowl'. It's suited for groups of 10-25 people.
Create actions based on how much control the team has to carry them out Source: Diana Larsen who adapted it from 'Seven Habits of Highly Effective People' by Stephen Covey and Circle of Influence and Concern' by Jim Bullock
Prepare a flip chart with 3 concentric circles, each big enough to put stickies in. Label them 'Team controls - Direct action', 'Team influences - Persuasive/recommending action' and 'The soup - Response action', from innermost to outermost circle respectively. ('The soup' denotes the wider system the team is embedded into.) Take your insights from the last phase and put them in the appropriate circle. The participants write down possible actions in pairs of two. Encourage them to concentrate on issues in their circle of influence. The pairs post their action plans next to the respective issue and read it out loud. Agree on which plans to try (via discussion, majority vote, dot voting, ...)
How does your left neighbour feel about the retrospective Source: Inspired by Fabián Lewkowicz
Ask each team member to guess if their left neighbour thinks this retrospective was a good use of their time and why. Their neighbour confirms or corrects their guess.
If you have set the stage with activity #108, make sure to go around the other direction this time.
Corinna wished for something like Retromat during her Scrummaster years.
Eventually she just built it herself in the hope that it would be useful to others, too.
Any questions, suggestions or encouragement?
You can email her or
follow her on Twitter.
If you like Retromat you might also like Corinna's blog and her summaries on Wall-Skills.com.