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Plan-ID:
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Agile Values Cheer Up (#90)

Remind each other of agile values you displayed
Source: Jesus Mendez
Draw 4 large bubbles and write one of the agile core values into each:
  1. Individuals and their interactions
  2. Delivering working software
  3. Customer collaboration
  4. Responding to change
Ask participants to write down instances when their colleagues have displayed one of the values - 1 cheerful sticky note per example. In turn, let everyone post their note in the corresponding bubble and read them out loud. Rejoice in how you embody agile core values :)

Meeting Satisfaction Histogram (#87)

Create a histogram on how well ritual meetings went during the iteration
Source: Fanny Santos
Prepare a flip chart for each meeting that recurs every iteration, (e.g. the Scrum ceremonies) with a horizontal scale from 1 ('Did not meet expectations') to 5 ('Exceeds Expectations'). Each team member adds a sticky note based on their rating for each of these meetings. Let the team discuss why some meetings do not have a rating of 5.
You can discuss improvements as part of this activity or in a later activity such as Perfection Game (#20) or Plus & Delta (#40).

Perfection Game (#20)

What would make the next iteration a perfect 10 out of 10?
Source: Ben Linders
Prepare a flip chart with 2 columns, a slim one for 'Rating' and a wide one for 'Actions'. Everyone rates the last iteration on a scale from 1 to 10. Then they have to suggest what action(s) would make the next iteration a perfect 10.

Take a Stand - Line Dance (#48)

Get a sense of everyone's position and reach consensus
Source: Nick Oostvogels
When the team can't decide between two options, create a big scale (i.e. a long line) on the floor with masking tape. Mark one end as option A) and the other as option B). Team members position themselves on the scale according to their preference for either option. Now tweak the options until one option has a clear majority.

Debriefing Cube (#138)

Close with a reflective question from the Debriefing Cube and cards
Source: Chris Caswell and Julian Kea
A good debriefing deepens understanding, learning and sharing. Preparation: Download and assemble the Debriefing Cube and cards. During the retrospective, roll the cube. Then draw a card from the category it shows and use it to prompt a discussion. Repeat as time permits. This will broaden your debriefing options and is especially great for groups without a facilitator to enable them to effectively debrief on their own.

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Retromat contains 127 activities, allowing for 8349005 combinations (25x30x22x22x23+5) and we are constantly adding more.

Created by Corinna Baldauf

Corinna wished for something like Retromat during her Scrummaster years. Eventually she just built it herself in the hope that it would be useful to others, too. Any questions, suggestions or encouragement? You can email her or follow her on Twitter. If you like Retromat you might also like Corinna's blog and her summaries on Wall-Skills.com.

Co-developed by Timon Fiddike

Timon gives Scrum trainings. He mentors advanced scrum masters and advanced product owners. Human, dad, nerd, contact improv & tango dancer. He has used Retromat since 2013 and started to build new features in 2016. You can email him or follow him on Twitter. Photo © Ina Abraham.