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Team members brainstorm in 4 categories to quickly list issues
After discussing the data from Phase 2 show a flip chart with 4 quadrants labeled ':)', ':(', 'Idea!', and 'Appreciation'. Hand out sticky notes.
The team members can add their input to any quadrant. One thought per sticky note.
Cluster the notes.
Hand out 6-10 dots for people to vote on the most important issues.
This list is your input for Phase 4.
Set the stage
Emoticon Project Gauge
Help team members express their feelings about a project and address root causes early
Prepare a flipchart with faces expressing various emotions such as:
shocked / surprised
nervous / stressed
unempowered / constrained
Let each team member choose how they feel about the project. This is a fun and effective way to surface problems early. You can address them in the subsequent phases.
Set the stage
Create a happiness histogram to get people talking
Prepare a flip chart with a horizontal scale from 1 (Unhappy) to 5 (Happy).
One team member after the other places their sticky note according to their happiness and comment on their placement
If anything noteworthy comes from the reason, let the team choose to either discuss it there and then or postpone it for later in the retrospective
If someone else has the same score, they place their sticky above the placed one, effectively forming a histogram
activities, allowing for
) and we are constantly adding more.
Corinna wished for something like Retromat during her Scrummaster years. Eventually she just built it herself in the hope that it would be useful to others, too. Any questions, suggestions or encouragement? You can
follow her on Twitter
. If you like Retromat you might also like
summaries on Wall-Skills.com
. As Integral Coach and
he coaches executives, managers, product owners and scrum masters. He has used Retromat since 2013 and started to build new features in 2016. You can
follow him on Twitter
. Photo © Ina Abraham.