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Plan-ID:
Replaced by JS

Greetings from the Iteration (#85)

Each team member writes a postcard about the last iteration
Source: Filipe Albero Pomar
Remind the team what a postcard looks like:
  • An image on the front,
  • a message on one half of the back,
  • the address and stamp on the other half.
Distribute blank index cards and tell the team they have 10 minutes to write a postcard to a person the whole team knows (i.e. an ex-colleague). When the time is up, collect and shuffle the cards before re-distributing them. Team members take turns to read out loud the postcards they got.

Expectations (#62)

What can others expect of you? What can you expect of them?
Source: Valerie Santillo
Give each team member a piece of paper. The lower half is blank. The top half is divided into two sections:
  • What my team mates can expect from me
  • What I expect from my team mates
Each person fills out the top half for themselves. When everyone is finished, they pass their paper to the left and start reviewing the sheet that was passed to them. In the lower half they write what they personally expect from that person, sign it and pass it on.
When the papers made it around the room, take some time to review and share observations.

Lean Coffee (#51)

Use the Lean Coffee format for a focused discussion of the top topics
Source: Original description and in action
Say how much time you set aside for this phase, then explain the rules of Lean Coffee for retrospectives:
  • Everyone writes down topics they’d like to discuss - 1 topic per sticky
  • Put the stickies up on a whiteboard or flipchart. The person who wrote it describes the topic in 1 or 2 sentences. Group stickies that are about the same topic
  • Everyone dot-votes for the 2 topics they want to discuss
  • Order the stickies according to votes
  • Start with the topic of highest interest
  • Set a timer for 5 minutes. When the timer beeps, everyone gives a quick thumbs up or down. Majority of thumbs up: The topic gets another 5 minutes. Majority of thumbs down: Start the next topic.
Stop when the allotted time is over.

Systemic Consensus (#103)

Check for resistance instead of approval
Source: Georg Paulus, Siegfried Schrotta \& Erich Visotschnig via Corinna Baldauf
Do you have a hotly debated matter with several possible ways to go and the team can't agree on any of them? Instead of trying to find a majority for a way that will create winners and losers, try what happens if you turn the decision inside out:
Draw a table with the voters in the left-most column and proposals on top. Now everybody has to fill in their resistance towards each proposal. 0 means 'no resistance - this is what I want', up to 10, meaning 'shoot me now'. Give the least hated solution a try.

Feedback Door - Smilies (#23)

Gauge participants' satisfaction with the retro in minimum time using smilies
Source: Boeffi
Draw a ':)', ':|', and ':(' on a sheet of paper and tape it against the door. When ending the retrospective, ask your participants to mark their satisfaction with the session with an 'x' below the applicable smily.

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Retromat contains 127 activities, allowing for 8349005 combinations (25x30x22x22x23+5) and we are constantly adding more.

Created by Corinna Baldauf

Corinna wished for something like Retromat during her Scrummaster years. Eventually she just built it herself in the hope that it would be useful to others, too. Any questions, suggestions or encouragement? You can email her or follow her on Twitter. If you like Retromat you might also like Corinna's blog and her summaries on Wall-Skills.com.

Co-developed by Timon Fiddike

Timon gives Scrum trainings. He mentors advanced scrum masters and advanced product owners. Human, dad, nerd, contact improv & tango dancer. He has used Retromat since 2013 and started to build new features in 2016. You can email him or follow him on Twitter. Photo © Ina Abraham.