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Last Retro's Actions Table (#84)

Assess how to continue with last retro's actions
Source: Sven Winkler
Create a table with 5 columns. The first column lists last retro's action items. The other columns are headed 'More of', 'Keep doing', 'Less of' and 'Stop doing'. Participants place 1 sticky note per row into the column that states how they want to proceed with that action. Afterwards facilitate a short discussion for each action, e.g. asking:
  • Why should we stop doing this?
  • Why is it worth to go further?
  • Are our expectations satisfied?
  • Why do opinions vary that much?

Like to like (#6)

Participants match quality cards to their own Start-Stop-Continue-proposals
Source: Agile Retrospectives
Preparation: ca. 20 quality cards, i.e. colored index cards with unique words such as fun, on time, clear, meaningful, awesome, dangerous, nasty
Each team member has to write at least 9 index cards: 3 each with things to start doing, keep doing and stop doing. Choose one person to be the first judge. The judge turns the first quality card. From their own cards each member chooses the best match for this word and places it face down on the table.The last one to choose has to take their card back on their hand. The judge shuffles all submitted cards, turns them one by one and rules the best fit = winning card. All submitted cards are discarded. The submitter of the winning card receives the quality card. The person left of the judge becomes the new judge.
Stop when everyone runs out of cards (6-9 rounds). Whoever has the most quality cards wins. Debrief by asking for takeaways.
(Game is based on 'Apples to Apples')

BYOSM - Build your own Scrum Master (#94)

The team assembles the perfect SM & takes different points of view
Source: Fabian Schiller
Draw a Scrum Master on a flipchart with three sections on him/her: brain, heart, stomach.
  • Round 1: 'What properties does your perfect SM display?'
    Ask them to silently write down one trait per note. Let participants explain their notes and put them on the drawing.
  • Round 2: 'What does the perfect SM have to know about you as a team so that he/she can work with you well?'
  • Round 3: 'How can you support your SM to do a brilliant job?'
You can adapt this activity for other roles, e.g. BYOProductOwner.

Chaos Cocktail Party (#61)

Actively identify, discuss, clarify and prioritize a number of actions
Source: Suzanne Garcia via Malte Foegen
Everyone writes one card with an action that they think is important to do - the more specific (SMART), the better. Then team members go around and chat about the cards like in a cocktail party. Every chat pair discusses the actions on their two cards. Stop the chatting after 1 minute. Each chat pair splits 5 points between the two cards. More points go to the more important action. Organize 3 to 5 rounds of chats (depending on group size). At the end everyone adds up the points on their card. In the end the cards are ranked by points and the team decides how much can be done in the next iteration, pulling from the top.

Addendum: In many settings you might want to randomly switch the cards in the beginning and between discussions. In this way, neither of the point splitting parties has a stake in which of the cards gets more points. This is an idea by Dr. Sivasailam “Thiagi” Thiagarajan via Paul Tevis

Appreciations (#15)

Let team members appreciate each other and end positively
Source: Agile Retrospectives who took it from 'The Satir Model: Family Therapy and Beyond'
Start by giving a sincere appreciation of one of the participants. It can be anything they contributed: help to the team or you, a solved problem, ...Then invite others and wait for someone to work up the nerve. Close, when no one has talked for a minute.

(#)


Source:
Retromat contains 127 activities, allowing for 8349005 combinations (25x30x22x22x23+5) and we are constantly adding more.

Created by Corinna Baldauf

Corinna wished for something like Retromat during her Scrummaster years. Eventually she just built it herself in the hope that it would be useful to others, too. Any questions, suggestions or encouragement? You can email her or follow her on Twitter. If you like Retromat you might also like Corinna's blog and her summaries on Wall-Skills.com.

Co-developed by Timon Fiddike

Timon gives Scrum Trainings. As Integral Coach and Agile Coach he coaches executives, managers, product owners and scrum masters. He has used Retromat since 2013 and started to build new features in 2016. You can email him or follow him on Twitter. Photo © Ina Abraham.