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Last Retro's Actions Table (#84)

Assess how to continue with last retro's actions
Source: Sven Winkler
Create a table with 5 columns. The first column lists last retro's action items. The other columns are headed 'More of', 'Keep doing', 'Less of' and 'Stop doing'. Participants place 1 sticky note per row into the column that states how they want to proceed with that action. Afterwards facilitate a short discussion for each action, e.g. asking:
  • Why should we stop doing this?
  • Why is it worth to go further?
  • Are our expectations satisfied?
  • Why do opinions vary that much?

Find your Focus Principle (#123)

Discuss the 12 agile principles and pick one to work on
Source: Tobias Baier
Print the principles of the Agile Manifesto onto cards, one principle per card. If the group is large, split it and provide each smaller group with their own set of the principles.

Explain that you want to order the principles according to the following question: 'How much do we need to improve regarding this principle?'. In the end the principle that is the team's weakest spot should be on top of the list.

Start with a random principle, discuss what it means and how much need for improvement you see, then place it in the middle. Pick the next principle, discuss what it means and sort it relatively to the other principles. You can propose a position depending on the previous discussion and move from there by comparison. Repeat this until all cards are sorted.

Now consider the card on top: This is presumeably the most needed and most urgent principle you should work on. How does the team feel about it? Does everyone still agree? What are the reasons there is the biggest demand for change here? Should you compare to the second or third most important issue again? If someone would now rather choose the second position, why?

Brainstorming / Filtering (#10)

Generate lots of ideas and filter them against your criteria
Source: Agile Retrospectives
Lay out the rules of brainstorming, and the goal: To generate lots of new ideas which will be filtered after the brainstorming.
  • Let people write down their ideas for 5-10 minutes
  • Go around the table repeatedly always asking one idea each, until all ideas are on the flip chart
  • Now ask for filters (e.g. cost, time investment, uniqueness of concept, brand appropriateness, ...). Let the group choose 4.
  • Apply each filter and mark ideas that pass all 4.
  • Which ideas will the group carry forward? Does someone feel strongly about one of the ideas? Otherwise use majority vote.
The selected ideas enter Phase 4.

Take a Stand - Line Dance (#48)

Get a sense of everyone's position and reach consensus
Source: Nick Oostvogels
When the team can't decide between two options, create a big scale (i.e. a long line) on the floor with masking tape. Mark one end as option A) and the other as option B). Team members position themselves on the scale according to their preference for either option. Now tweak the options until one option has a clear majority.

Debriefing Cube (#138)

Close with a reflective question from the Debriefing Cube and cards
Source: Chris Caswell and Julian Kea
A good debriefing deepens understanding, learning and sharing. Preparation: Download and assemble the Debriefing Cube and cards. During the retrospective, roll the cube. Then draw a card from the category it shows and use it to prompt a discussion. Repeat as time permits. This will broaden your debriefing options and is especially great for groups without a facilitator to enable them to effectively debrief on their own.

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Retromat contains 127 activities, allowing for 8349005 combinations (25x30x22x22x23+5) and we are constantly adding more.

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Corinna wished for something like Retromat during her Scrummaster years. Eventually she just built it herself in the hope that it would be useful to others, too. Any questions, suggestions or encouragement? You can email her or follow her on Twitter. If you like Retromat you might also like Corinna's blog and her summaries on Wall-Skills.com.

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Timon gives Scrum trainings. He mentors advanced scrum masters and advanced product owners. Human, dad, nerd, contact improv & tango dancer. He has used Retromat since 2013 and started to build new features in 2016. You can email him or follow him on Twitter. Photo © Ina Abraham.