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Last Retro's Actions Table (#84)

Assess how to continue with last retro's actions
Source: Sven Winkler
Create a table with 5 columns. The first column lists last retro's action items. The other columns are headed 'More of', 'Keep doing', 'Less of' and 'Stop doing'. Participants place 1 sticky note per row into the column that states how they want to proceed with that action. Afterwards facilitate a short discussion for each action, e.g. asking:
  • Why should we stop doing this?
  • Why is it worth to go further?
  • Are our expectations satisfied?
  • Why do opinions vary that much?

Hit the Headlines (#119)

Which sprint events were newsworthy?
Source: Thomas Guest
Collect some news headlines in advance and take them to the retrospective to serve as examples. Try to gather a mixture of headlines: factual, opinion, review. Place the headlines where everyone can see them. Hand out sticky notes. Give team members 10 minutes to come up with their own headlines describing newsworthy aspects of the sprint. Encourage short, punchy headlines.
Stick the completed headlines to a whiteboard. If any cover the same news item, combine them. If any are unclear, ask the reporter for details. Vote on which news items to discuss and analyse in more depth.

Company Map (#68)

Draw a map of the company as if it was a country
Source: Judith Andresen
Hand out pens and paper. Pose the question 'What if the company / department / team was territory? What would a map for it look like? What hints would you add for save travelling?' Let participants draw for 5-10 minutes. Hang up the drawings. Walk through each one to clarify and discuss interesting metaphors.

SMART Goals (#13)

Formulate a specific and measurable plan of action
Source: Agile Retrospectives
Introduce SMART goals (specific, measurable, attainable, relevant, timely) and examples for SMART vs not so smart goals, e.g.'We'll study stories before pulling them by talking about them with the product owner each Wednesday at 9am' vs. 'We'll get to know the stories before they are in our sprint backlog'.
Form groups around the issues the team wants to work on. Each group identifies 1-5 concrete steps to reach the goal. Let each group present their results. All participants should agree on the 'SMART-ness' of the goals. Refine and confirm.

Feedback Door - Numbers (ROTI) (#14)

Gauge participants' satisfaction with the retro on a scale from 1 to 5 in minimum time
Source: ALE 2011, Corinna Baldauf
Put sticky notes on the door with the numbers 1 through 5 on them. 1 is the topmost and best, 5 the lowest and worst.When ending the retrospective, ask your participants to put a sticky to the number they feel reflects the session. The sticky can be empty or have a comment or suggestion on it.

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Retromat contains 127 activities, allowing for 8349005 combinations (25x30x22x22x23+5) and we are constantly adding more.

Created by Corinna Baldauf

Corinna wished for something like Retromat during her Scrummaster years. Eventually she just built it herself in the hope that it would be useful to others, too. Any questions, suggestions or encouragement? You can email her or follow her on Twitter. If you like Retromat you might also like Corinna's blog and her summaries on Wall-Skills.com.

Co-developed by Timon Fiddike

Timon gives Scrum trainings. He mentors advanced scrum masters and advanced product owners. Human, dad, nerd, contact improv & tango dancer. He has used Retromat since 2013 and started to build new features in 2016. You can email him or follow him on Twitter. Photo © Ina Abraham.