Everybody sums up the last iteration in 3 words Source:
Ask everyone to describe the last iteration with just 3 words. Give them a minute to come up with something, then go around the team. This helps people recall the last iteration so that they have some ground to start from.
Which things are clear and feel good and which feel vague and implicit? Source:
Use this activity if you suspect the team to make lots of unconscious decisions hardly ever questioning anything. You can figure out what things need to be talked about to get an explicit grasp of them.
about 3 metres of string as the clothesline
about 20 clothes pins
a white shirt (cut from paper)
a pair of dirty pants (cut from paper)
Hang up the clothesline and mark the middle, e.g. with a ribbon. Hang up the clean shirt on one side and the dirty pants on the other. Ask the team now to write items onto index cards for each of the two categories: 'Clean - Clear and well understood' and 'Dirty - Unclear and confusing'. Hang up the notes with clothespins and re-arrange them into clusters. Now the team picks 2 'dirty' and 2 'clean' topics they want to talk about, e.g. by dot voting.
Get a sense of everyone's position and reach consensus Source:
When the team can't decide between two options, create a big scale (i.e. a long line) on the floor with masking tape. Mark one end as option A) and the other as option B). Team members position themselves on the scale according to their preference for either option. Now tweak the options until one option has a clear majority.
Gauge participants' satisfaction with the retro in minimum time using smilies Source:
Draw a ':)', ':|', and ':(' on a sheet of paper and tape it against the door. When ending the retrospective, ask your participants to mark their satisfaction with the session with an 'x' below the applicable smily.