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Plan-ID:
Replaced by JS

Outcome Expectations (#81)

Everyone states what they want out of the retrospective
Source: Inspired by Jim & Michele McCarthy
Everyone in the team states their goal for the retrospective, i.e. what they want out of the meeting. Examples of what participants might say:
  • I'm happy if we get 1 good action item
  • I want to talk about our argument about unit tests and agree on how we'll do it in the future
  • I'll consider this retro a success, if we come up with a plan to tidy up $obscureModule
[You can check if these goals were met if you close with activity #14.]

[The Meet - Core Protocol, which inspired this activity, also describes 'Alignment Checks': Whenever someone thinks the retrospective is not meeting people's needs they can ask for an Alignment Check. Then everyone says a number from 0 to 10 which reflects how much they are getting what they want. The person with the lowest number takes over to get nearer to what they want.]

Lean Coffee (#51)

Use the Lean Coffee format for a focused discussion of the top topics
Source: Original description and in action
Say how much time you set aside for this phase, then explain the rules of Lean Coffee for retrospectives:
  • Everyone writes down topics they’d like to discuss - 1 topic per sticky
  • Put the stickies up on a whiteboard or flipchart. The person who wrote it describes the topic in 1 or 2 sentences. Group stickies that are about the same topic
  • Everyone dot-votes for the 2 topics they want to discuss
  • Order the stickies according to votes
  • Start with the topic of highest interest
  • Set a timer for 5 minutes. When the timer beeps, everyone gives a quick thumbs up or down. Majority of thumbs up: The topic gets another 5 minutes. Majority of thumbs down: Start the next topic.
Stop when the allotted time is over.

Perfection Game (#20)

What would make the next iteration a perfect 10 out of 10?
Source: Ben Linders
Prepare a flip chart with 2 columns, a slim one for 'Rating' and a wide one for 'Actions'. Everyone rates the last iteration on a scale from 1 to 10. Then they have to suggest what action(s) would make the next iteration a perfect 10.

Problem Solving Tree (#96)

Got a big goal? Find the steps that lead to it
Source: Bob Sarni, described by Karen Greaves
Hand out sticky notes and markers. Write the big problem you want to solve onto a note and stick it to the top of a wall or big board. Ask the participants to write down ideas of what they can do to solve the problem. Post them one level below the original problem. Repeat this for each note on the new level. For every idea ask whether it can be done in a single iteration and if everyone understands what they need to do. If the answer is no, break it down and create another level in the problem solving tree.

Once you have lower levels that are well understood and easy to implement in a single iteration, dot vote to decide which to tackle in the next iteration.

Elevenie (#144)

Write a short poem
Source: Stefanie Dinh
An Elevenie (German 'Elfchen') is a poem with 11 words on five lines – 1, 2, 3, 4 and 1 word per line respectively. Only do this with a team in which people enjoy working with each other. It's a wonderful activity to do with a team that is disbanding at the end of a project as a way to commerate the good times.

Hand out pens and paper and read out the instructions:
'We are going to each write a poem with 5 lines. Each line has a specific number of words. Don't worry, I'll guide you through each line, one by one. Write down 1 word that comes to mind when you think about our team (a feeling, a color, ...).
On the next line, describe this feeling with 2 words.
On the next line, add details with 3 words – What is it like? How does it smell or sound? What would you like to add?
On line 4, write down a sentence with 4 words, starting with 'I'. What do you associate with your feeling.
Take a moment to read your poem thus far. What 1 word comes to mind? This is the final word of your poem on line 5.'

Now you can go around and everybody who wants to, can read out their poem. Bring tissues, it can be quite moving.

(#)


Source:
Retromat contains 127 activities, allowing for 8349005 combinations (25x30x22x22x23+5) and we are constantly adding more.

Created by Corinna Baldauf

Corinna wished for something like Retromat during her Scrummaster years. Eventually she just built it herself in the hope that it would be useful to others, too. Any questions, suggestions or encouragement? You can email her or follow her on Twitter. If you like Retromat you might also like Corinna's blog and her summaries on Wall-Skills.com.

Co-developed by Timon Fiddike

Timon gives Scrum trainings. He mentors advanced scrum masters and advanced product owners. Human, dad, nerd, contact improv & tango dancer. He has used Retromat since 2013 and started to build new features in 2016. You can email him or follow him on Twitter. Photo © Ina Abraham.