Planning your next agile retrospective? Start with a random plan, change it to fit the team's situation, print it and share the URL. Or browse around for new ideas!
Check satisfaction with iteration results, communication & mood all at once Source: Judith Andresen
Prepare a flip chart with a co-ordinate plane on it. The Y-axis is 'Satisfaction with iteration result'. The X-axis is 'Number of times we coordinated'. Ask each participant to mark where their satisfaction and perceived touch points intersect - with an emoticon showing their mood (not just a dot).Discuss surprising variances and extreme moods. (Vary the X-axis to reflect current team topics, e.g. 'Number of times we pair programmed'.)
Visualize how information flows in, out and around the team Source: Tarmo Aidantausta
Is information not flowing as well as it needs to? Do you suspect bottlenecks? Visualize the ways information flows to find starting points for improvements. If you want to look at one specific flow (e.g. product requirements, impediments, ...) check out Value Stream Mapping (#79). For messier situations try something akin to Cause-Effect-Diagrams (#25). Look at the finished drawing. Where are delays or dead ends?
Brainstorm what to start, stop & continue and pick the top initiatives Source: Agile Retrospectives
Divide a flip chart into boxes headed with 'Start', 'Continue' and 'Stop'. Ask your participants to write concrete proposals for each category - 1 idea per index card. Let them write in silence for a few minutes. Let everyone read out their notes and post them to the appropriate category. Lead a short discussion on what the top 20% beneficial ideas are. Vote on it by distributing dotsor X's with a marker, e.g. 1, 2, and 3 dots for each person to distribute. The top 2 or 3 become your action items.
Gauge participants' satisfaction with the retro on a scale from 1 to 5 in minimum time Source: ALE 2011, Corinna Baldauf
Put sticky notes on the door with the numbers 1 through 5 on them. 1 is the topmost and best, 5 the lowest and worst.When ending the retrospective, ask your participants to put a sticky to the number they feel reflects the session. The sticky can be empty or have a comment or suggestion on it.
Corinna wished for something like Retromat during her Scrummaster years.
Eventually she just built it herself in the hope that it would be useful to others, too.
Any questions, suggestions or encouragement?
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If you like Retromat you might also like Corinna's blog and her summaries on Wall-Skills.com.