Create a big scale (i.e. a long line) on the floor with masking tape. Mark one end as 'Great' and the other as 'Bad'. Let participants stand on the scale according to their satisfaction with the last iteration. Ask people what they notice.
Psychologically, taking a stand physically is different from just saying something. It's more 'real'.
You can reuse the scale if you close with activity #44.
This is a round-based activity. In each round you ask the team a question, they write down their answers (gives everyone time to think) and then read them out to the others. Questions proposed for Software Development teams:
When was the last time you were really engaged / animated / productive? What did you do? What had happened? How did it feel?
From an application-/code-perspective: What is the awesomest stuff you've built together? What makes it great?
Of the things you built for this company, which has the most value? Why?
When did you work best with the Product Owner? What was good about it?
When was your collaboration best?
What was your most valuable contribution to the developer community (of this company)? How did you do it?
Leave your modesty at the door: What is the most valuable skill / character trait you contribute to the team? Examples?
What is your team's most important trait? What sets you apart?
('Remember the Future' (#37) works well as the next step.)
If we had ruined the last iteration what would we have done? Source:
You start the activity by asking: 'If we had completely ruined last iteration what would we have done?' Record the answers on a flip chart. Next question: 'What would be the opposite of that?' Record it on another flip chart. Now ask participants to comment the items on the 'Opposite'-chart by posting sticky notes answering 'What keeps us from doing this?'. Hand out different colored sticky notes to comment on the comments, asking 'Why is it like this?'.
Gauge participants' satisfaction with the retro on a scale from 1 to 5 in minimum time Source:
ALE 2011, Corinna Baldauf
Put sticky notes on the door with the numbers 1 through 5 on them. 1 is the topmost and best, 5 the lowest and worst.When ending the retrospective, ask your participants to put a sticky to the number they feel reflects the session. The sticky can be empty or have a comment or suggestion on it.