Create a big scale (i.e. a long line) on the floor with masking tape. Mark one end as 'Great' and the other as 'Bad'. Let participants stand on the scale according to their satisfaction with the last iteration. Ask people what they notice.
Psychologically, taking a stand physically is different from just saying something. It's more 'real'.
You can reuse the scale if you close with activity #44.
The team nominates stories for awards and reflects on the winners Source:
Display all stories completed in the last iterations on a board. Create 3 award categories (i.e. boxes on the board):
Most annoying story
... 3rd category invented by the team ...
Ask the team to 'nominate' stories by putting them in one of the award boxes. For each category: Dot-vote and announce the winner. Ask the team why they think the user story won in this category and let the team reflect on the process of completing the tasks - what went good or wrong.
Hand out pens and sticky notes. Ask everyone for ideas on how to turn the next iteration / release into a certain desaster - one idea per note. When everyone's finished writing, hang up all stickies and walk through them. Identify and discuss themes. In the next phase turn these negative actions into their opposite.
Let team members appreciate each other and end positively Source:
Agile Retrospectives who took it from 'The Satir Model: Family Therapy and Beyond'
Start by giving a sincere appreciation of one of the participants. It can be anything they contributed: help to the team or you, a solved problem, ...Then invite others and wait for someone to work up the nerve. Close, when no one has talked for a minute.