Distribute index cards and markers. Set a topic, e.g. one of the following:
How did you feel during the iteration?
What was the most remarkable moment?
What was the biggest problem?
What did you long for?
If the last iteration had been a circus performance, what part did you play? Juggler, funambulist, clown, knife-thrower, ...
Ask the team members to draw their answer. Post all drawings on a whiteboard. For each drawing let people guess what it means, before the artist explains it. Metaphors open new viewpoints and create a shared understanding.
Which things are clear and feel good and which feel vague and implicit? Source:
Use this activity if you suspect the team to make lots of unconscious decisions hardly ever questioning anything. You can figure out what things need to be talked about to get an explicit grasp of them.
about 3 metres of string as the clothesline
about 20 clothes pins
a white shirt (cut from paper)
a pair of dirty pants (cut from paper)
Hang up the clothesline and mark the middle, e.g. with a ribbon. Hang up the clean shirt on one side and the dirty pants on the other. Ask the team now to write items onto index cards for each of the two categories: 'Clean - Clear and well understood' and 'Dirty - Unclear and confusing'. Hang up the notes with clothespins and re-arrange them into clusters. Now the team picks 2 'dirty' and 2 'clean' topics they want to talk about, e.g. by dot voting.
Gauge participants' satisfaction with the retro on a scale from 1 to 5 in minimum time Source:
ALE 2011, Corinna Baldauf
Put sticky notes on the door with the numbers 1 through 5 on them. 1 is the topmost and best, 5 the lowest and worst.When ending the retrospective, ask your participants to put a sticky to the number they feel reflects the session. The sticky can be empty or have a comment or suggestion on it.