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Check In - Quick Question (#3)

Ask one question that each participant answers in turn
Source: Agile Retrospectives
In round-robin each participant answers the same question (unless they say 'I pass'). Sample questions:
  • In one word - What do you need from this retrospective?
    When someone answers something that alerts you such as "help" or "protection", you have to react to that e. g. with "Is there something we can do right now to help?" oder "What kind of protection?"
  • What's something that caused problems last iteration?
  • If you could change one thing about the last iteration what would it be?

Avoid evaluating comments such as 'Great'. 'Thanks' is okay.

#tweetmysprint (#97)

Produce the team's twitter timeline for the iteration
Source: Thomas Guest
Ask participants to write 3 or more tweets on sticky notes about the iteration they've just completed. Tweets could be on the iteration as a whole, on individual stories, a rant, or shameless self-promotion - as long as they are brief. Hash tags, emoticons, attached pictures, @usernames are all welcome. Allow ten minutes to write the tweets, then arrange them in a timeline and discuss themes, trends etc. Now invite participants to favorite, retweet and write replies to the tweets, again following up with discussion.

5 Whys (#8)

Drill down to the root cause of problems by repeatedly asking 'Why?'
Source: Agile Retrospectives
Divide the participants into small groups (<= 4 people) and give each group one of the top identified issues. Instructions for the group:
  • One person asks the others 'Why did that happen?' repeatedly to find the root cause or a chain of events
  • Record the root causes (often the answer to the 5th 'Why?')
Let the groups share their findings.

Circles & Soup / Circle of Influence (#29)

Create actions based on how much control the team has to carry them out
Source: Diana Larsen who adapted it from 'Seven Habits of Highly Effective People' by Stephen Covey and Circle of Influence and Concern' by Jim Bullock
Prepare a flip chart with 3 concentric circles, each big enough to put stickies in. Label them 'Team controls - Direct action', 'Team influences - Persuasive/recommending action' and 'The soup - Response action', from innermost to outermost circle respectively. ('The soup' denotes the wider system the team is embedded into.) Take your insights from the last phase and put them in the appropriate circle.
The participants write down possible actions in pairs of two. Encourage them to concentrate on issues in their circle of influence. The pairs post their action plans next to the respective issue and read it out loud. Agree on which plans to try (via discussion, majority vote, dot voting, ...)

Feedback Door - Numbers (ROTI) (#14)

Gauge participants' satisfaction with the retro on a scale from 1 to 5 in minimum time
Source: ALE 2011, Corinna Baldauf
Put sticky notes on the door with the numbers 1 through 5 on them. 1 is the topmost and best, 5 the lowest and worst.When ending the retrospective, ask your participants to put a sticky to the number they feel reflects the session. The sticky can be empty or have a comment or suggestion on it.

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Retromat contains 127 activities, allowing for 8349005 combinations (25x30x22x22x23+5) and we are constantly adding more.

Created by Corinna Baldauf

Corinna wished for something like Retromat during her Scrummaster years. Eventually she just built it herself in the hope that it would be useful to others, too. Any questions, suggestions or encouragement? You can email her or follow her on Twitter. If you like Retromat you might also like Corinna's blog and her summaries on Wall-Skills.com.

Co-developed by Timon Fiddike

Timon gives Scrum trainings. He mentors advanced scrum masters and advanced product owners. Human, dad, nerd, contact improv & tango dancer. He has used Retromat since 2013 and started to build new features in 2016. You can email him or follow him on Twitter. Photo © Ina Abraham.