What can others expect of you? What can you expect of them? Source: Valerie Santillo
Give each team member a piece of paper. The lower half is blank. The top half is divided into two sections:
What my team mates can expect from me
What I expect from my team mates
Each person fills out the top half for themselves. When everyone is finished, they pass their paper to the left and start reviewing the sheet that was passed to them. In the lower half they write what they personally expect from that person, sign it and pass it on. When the papers made it around the room, take some time to review and share observations.
'Imagine you could time travel to the end of the next iteration (or release). You learn that it was the best, most productive iteration yet! How do your future selves describe it? What do you see and hear?' Give the team a little time to imagine this state and jot down some keywords to aid their memory. Then let everyone describe their vision of a perfect iteration. Follow up with 'What changes did we implement that resulted in such a productive and satisfying future?'Write down the answers on index cards to use in the next phase.
Use your Planning Poker cards for un-influenced voting Source: Andreas Ratsch
If you've got very influential and / or shy team members you can re-use Planning Poker cards to vote simultaneously:
Write all suggested actions on sticky notes and put them onto a wall. Hand out an ordered deck of Planning Poker cards to each participant. Count the proposals and remove that many cards from the back of the card decks. If you've got 5 suggestions you might have cards '1', '2', '3', '5', and '8'. This depends on your deck (some have a '1/2' card). It doesn't matter, as long as all participants have the same set of values.
Explain the rules: Choose a card for each suggestion. Choose a low value if the action is not worth doing in your opinion. Choose a high value if the action is worth starting next iteration.
Give them a minute to sort out their internal ranking and then present the first suggested action. Everybody chooses a card and they reveal them at the same time. Add the numbers from all cards and write the sum onto the action. Remove the used poker cards. Repeat this for all actions. If you have more actions than poker values the players can show 'no card' (counting 0) for the appropriate number of times.
Implement the action with the highest sum in the next iteration. Add more actions only if there's team consensus to do so.