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Plan-ID:
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Check In - Quick Question (#3)

Ask one question that each participant answers in turn
Source: Agile Retrospectives
In round-robin each participant answers the same question (unless they say 'I pass'). Sample questions:
  • In one word - What do you need from this retrospective?
    When someone answers something that alerts you such as "help" or "protection", you have to react to that e. g. with "Is there something we can do right now to help?" oder "What kind of protection?"
  • What's something that caused problems last iteration?
  • If you could change one thing about the last iteration what would it be?

Avoid evaluating comments such as 'Great'. 'Thanks' is okay.

Empty the Mailbox (#47)

Look at notes collected during the iteration
Source: Nick Oostvogels
Set up a 'retrospective mailbox' at the beginning of the iteration. Whenever something significant happens or someone has an idea for improvement, they write it down and 'post' it. (Alternatively the 'mailbox' can be a visible place. This can spark discussion during the iteration.)
Go through the notes and discuss them.
A mailbox is great for long iterations and forgetful teams.

Learning Matrix (#9)

Team members brainstorm in 4 categories to quickly list issues
Source: Agile Retrospectives
After discussing the data from Phase 2 show a flip chart with 4 quadrants labeled ':)', ':(', 'Idea!', and 'Appreciation'. Hand out sticky notes.
  • The team members can add their input to any quadrant. One thought per sticky note.
  • Cluster the notes.
  • Hand out 6-10 dots for people to vote on the most important issues.
This list is your input for Phase 4.

Open Items List (#24)

Participants propose and sign up for actions
Source: Corinna Baldauf, inspired by this list
Prepare a flip chart with 3 columns titled 'What', 'Who', and 'Due'. Ask one participant after the other, what they want to do to advance the team. Write down the task, agree on a 'done by'-date and let them sign their name.
If someone suggests an action for the whole team, the proposer needs to get buy-in (and signatures) from the others.

Helped, Hindered, Hypothesis (#16)

Get concrete feedback on how you facilitated
Source: Agile Retrospectives
Prepare 3 flip chart papers titled 'Helped', 'Hindered', and 'Hypothesis' (suggestions for things to try out). Ask participants to help you grow and improve as a facilitator by writing you sticky notes and signing their initials so that you may ask questions later.

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Retromat contains 127 activities, allowing for 8349005 combinations (25x30x22x22x23+5) and we are constantly adding more.

Created by Corinna Baldauf

Corinna wished for something like Retromat during her Scrummaster years. Eventually she just built it herself in the hope that it would be useful to others, too. Any questions, suggestions or encouragement? You can email her or follow her on Twitter. If you like Retromat you might also like Corinna's blog and her summaries on Wall-Skills.com.

Co-developed by Timon Fiddike

Timon gives Scrum trainings. He mentors advanced scrum masters and advanced product owners. Human, dad, nerd, contact improv & tango dancer. He has used Retromat since 2013 and started to build new features in 2016. You can email him or follow him on Twitter. Photo © Ina Abraham.