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Plan-ID:
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Check In - Quick Question (#3)

Ask one question that each participant answers in turn
Source: Agile Retrospectives
In round-robin each participant answers the same question (unless they say 'I pass'). Sample questions:
  • In one word - What do you need from this retrospective?
  • Address concerns, e.g. by writing them down and setting them - physically and mentally - aside
  • What's something that caused problems last iteration?
  • If you could change one thing about the last iteration what would it be?

Avoid evaluating comments such as 'Great'. 'Thanks' is okay.

Room Service (#139)

Take a look at the team room: Does it help or hinder?
Source: Corinna Baldauf
This activity works best if you hold the retrospective where (most of) the team work.

On a whiteboard, post 2 headlines: 'Our work space helps me/us ...' and 'Our work space makes it hard to ...'.

Give participants 5 minutes to write their individual answers on sticky notes – 1 idea per note. Afterwards go around the group and let everyone post their answers in the respective categories. Allow for a short discussion, e.g. using Lean Coffee (#51).

If the team have not suggested any actions without a prompt, close with 'Based on everyone's answers, what would you like to change about your setup?' to come up with action items.

Learning Matrix (#9)

Team members brainstorm in 4 categories to quickly list issues
Source: Agile Retrospectives
After discussing the data from Phase 2 show a flip chart with 4 quadrants labeled ':)', ':(', 'Idea!', and 'Appreciation'. Hand out sticky notes.
  • The team members can add their input to any quadrant. One thought per sticky note.
  • Cluster the notes.
  • Hand out 6-10 dots for people to vote on the most important issues.
This list is your input for Phase 4.

Take a Stand - Line Dance (#48)

Get a sense of everyone's position and reach consensus
Source: Nick Oostvogels
When the team can't decide between two options, create a big scale (i.e. a long line) on the floor with masking tape. Mark one end as option A) and the other as option B). Team members position themselves on the scale according to their preference for either option. Now tweak the options until one option has a clear majority.

Plus & Delta (#40)

Each participant notes 1 thing they like and 1 thing they'd change about the retro
Source: Rob Bowley
Prepare a flip chart with 2 columns: Head them with 'Plus' and 'Delta'. Ask each participant to write down 1 aspect of the retrospective they liked and 1 thing they would change (on different index cards). Post the index cards and walk through them briefly to clarify the exact meaning and detect the majority's preference when notes from different people point into opposite directions.

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Retromat contains 127 activities, allowing for 8349005 combinations (25x30x22x22x23+5) and we are constantly adding more.

Created by Corinna Baldauf

Corinna wished for something like Retromat during her Scrummaster years. Eventually she just built it herself in the hope that it would be useful to others, too. Any questions, suggestions or encouragement? You can email her or follow her on Twitter. If you like Retromat you might also like Corinna's blog and her summaries on Wall-Skills.com.

Co-developed by Timon Fiddike

Timon gives Scrum Trainings. As Integral Coach and Agile Coach he coaches executives, managers, product owners and scrum masters. He has used Retromat since 2013 and started to build new features in 2016. You can email him or follow him on Twitter. Photo © Ina Abraham.