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Plan-ID:
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Temperature Reading (#22)

Participants mark their 'temperature' (mood) on a flipchart
Source: Unknown
Prepare a flipchart with a drawing of a thermometer from freezing to body temperature to hot. Each participant marks their mood on the sheet.

Dare, Care, Share (#137)

Collect topics in three categories: 'Dare', 'Care' and 'Share'
Source: Juliana Stepanova, inspired by the Play4Agile Orga Team
Display three categories:
  • Dare
    … is for bold wishes, ideas and suggestions; to address pain points; anything that is important to mention but might need courage to raise
  • Care
    … is for troubles and worries; things that aren’t happening but should; areas for improvement
  • Share
    … is for any kind of information that team members want to share with each other; feedback, news, …
Ask each participant to write down at least 1 sticky note per category and set the timer to 5 minutes. Afterwards go around and let each participant read out their notes and post them in the appropriate category.

Brainwriting (#66)

Written brainstorming levels the playing field for introverts
Source: Prof. Bernd Rohrbach
Pose a central question, such as 'What actions should we take in the next iteration to improve?'. Hand out paper and pens. Everybody writes down their ideas. After 3 minutes everyone passes their paper to their neighbour and continues to write on the one they've gotten. As soon as they run out of ideas, they can read the ideas that are already on the paper and extend them. Rules: No negative comments and everyone writes their ideas down only once. (If several people write down the same idea, that's okay.)
Pass the papers every 3 minutes until everyone had every paper. Pass one last time. Now everyone reads their paper and picks the top 3 ideas. Collect all top 3's on a flip chart for the next phase.

Pitch (#73)

Ideas for actions compete for 2 available 'Will do'-slots
Source: Judith Andresen
[Caution: This game creates 'winners' and 'losers'. Don't use it if the team has power imbalances.]

Ask everyone to think of 2 changes they'd like to implement and write them down on separate index cards. Draw 2 slots on the board. The first team member puts their favorite change idea into the first slot. His neighbor puts their favorite into the second slot. The third member has to pitch her favorite idea against the one already hanging that she favors less. If the team prefers her idea, it's swapped against the hanging one. This continues until everyone has presented both their cards.

Try not to start the circle with dominant team members.

Say it with Flowers (#57)

Each team member appreciates someone else with a flower
Source: Nick Oostvogels
Buy one flower for each team member and reveal them at the end of the retrospective. Everyone gets to give someone else a flower as a token of their appreciation.

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Source:
Retromat contains activities, allowing for combinations () and we are constantly adding more.

Created by Corinna Baldauf

Corinna wished for something like Retromat during her Scrummaster years. Eventually she just built it herself in the hope that it would be useful to others, too. Any questions, suggestions or encouragement? You can email her or follow her on Mastodon. If you like Retromat you might also like Corinna's blog and her summaries on Wall-Skills.com.

Co-developed by Timon Fiddike

Timon gives trainings for scrum master certification and product owner certification. He also mentors advanced scrum masters and advanced product owners. Human, dad, nerd, contact improv & tango dancer. He has used Retromat since 2013 and started to build new features in 2016. Connect with him on LinkedIn, BlueSky, Mastodon, FB, Insta, Threads.