Imagine your last iteration was a movie and write a review about it Source: Isabel Corniche
Introduce the activity by asking: Imagine your last iteration was a movie and you had to write a review:
What was the genre of the movie (e.g. horror, drama, ...)?
What was the (central) theme? Describe in 2-3 words.
Was there a big twist (e.g. a bad guy)?
What was the ending like (e.g. happy-end, cliffhanger) and did you expect it?
What was your personal highlight?
Would you recommend it to a colleague?
Give each team member a piece of paper and 5 minutes to silently ponder the questions. In the meantime (or before the session) divide a flip chart in 7 columns headed with 'Genre', 'Theme', 'Twist', 'Ending', 'Expected?', 'Highlight', 'Recommend?'. When everyone has finished writing, fill out the flip chart while each participant reads out their notes. Afterwards look at the finished table and lead a discussion about
What's standing out?
What patterns do you see? What do they mean for you as a team?
What could sub-groups improve when interacting with others? Source: Thomas Wallet
Identify sub-groups within the participants that interacted during the iteration, e.g. developers/testers, clients/providers, PO/developers, etc. Give participants 3 minutes to silently write down what they think their group did that negatively impacted another group. One person should be part of one group only and write stickies for all groups they don't belong to - 1 sticky per issue.
Then in turn all participants read their stickies and give them to the corresponding group. The affected group rates it from 0 ('It was not a problem') to 5 ('It was a big problem'). Thus you get insights and shared understanding about problems and can select some of them to work on.
Think about how the team will follow up and set yourselves up for success Source: Chris Rimmer
Prepare a flip chart with 4 columns titled 'Action', 'Motivation', 'Ease' and 'Reminder'. Write down the list of actions the team wants to take in the first column. Read out each action and fill in the other columns by asking:
Motivation - How can we motivate ourselves to do this? Examples: \'Jane will own this and feedback at the next retrospective', or 'We'll reward ourselves with cake on Friday if we do this every day'
Ease - How can we make it easy to do? Example: For an action 'Start involving Simon in the stand up' a possibility could be 'Move the task board next to Simon's desk'
Reminder - How will we remember to do this? Examples: 'Richard will put a reminder in Google Calendar' or 'We'll do this after the stand up each day'
Actions do not require all of the above. But if there are no suggestions for any of the columns, ask the team if they really think they will do it.
What's the probability of action items getting implemented? Source: Judith Andresen
Let everyone draw an emoticon of their current mood on a sticky note. Then draw a scale on a flip chart, labeled 'Probability we'll implement our action items'. Mark '0%' on the left and '100%' on the right. Ask everyone to place their sticky according to their confidence in their follow through as a team. Discuss interesting results such as low probability or bad mood.