Imagine your last iteration was a movie and write a review about it Source: Isabel Corniche
Introduce the activity by asking: Imagine your last iteration was a movie and you had to write a review:
What was the genre of the movie (e.g. horror, drama, ...)?
What was the (central) theme? Describe in 2-3 words.
Was there a big twist (e.g. a bad guy)?
What was the ending like (e.g. happy-end, cliffhanger) and did you expect it?
What was your personal highlight?
Would you recommend it to a colleague?
Give each team member a piece of paper and 5 minutes to silently ponder the questions. In the meantime (or before the session) divide a flip chart in 7 columns headed with 'Genre', 'Theme', 'Twist', 'Ending', 'Expected?', 'Highlight', 'Recommend?'. When everyone has finished writing, fill out the flip chart while each participant reads out their notes. Afterwards look at the finished table and lead a discussion about
What's standing out?
What patterns do you see? What do they mean for you as a team?
Different parties present manifestos for change. Who will get your vote? Source: Thomas Guest
Is there an election coming up in your country? Use it as a back drop for your team to convince each other of their change initiatives.
Ask the participants to split into political parties with 2 or 3 members. For 20 minutes, each party will work on a manifesto for change. What isn't working? How would they improve things? Afterwards the parties meet again and their leaders present their manifestos. Be prepared for tough questions and heckling! Now plan for a better world! Summarise the manifestos with sticky notes, one color per party. What do the parties agree on? Which promises are unrealistic and which can you achieve?
If your team has a tendency to see obstacles outside of their team and influence and primarily wants others to change, you can try this activity:
Draw a big rectangle on the board and another rectangle inside of it, like a picture frame. Hang all complaints and grievances that surfaced in previous phases into the frame.
Now comes the interesting twist: Explain that if they want anything in the outside frame to change, they will have to do something themselves to affect that change. Ask the team to come up with actions they can do. Put these actions into the inner rectangle (near the outer sticky they are addressing).
What's the probability of action items getting implemented? Source: Judith Andresen
Let everyone draw an emoticon of their current mood on a sticky note. Then draw a scale on a flip chart, labeled 'Probability we'll implement our action items'. Mark '0%' on the left and '100%' on the right. Ask everyone to place their sticky according to their confidence in their follow through as a team. Discuss interesting results such as low probability or bad mood.