Planning your next agile retrospective? Start with a random plan, change it to fit the team's situation, print it and share the URL. Or browse around for new ideas!

Is this your first retrospective? Start here!
Are you running your retrospectives with Miro? Create prettier boards faster with the giant Retromat Miroboard Mega Template!

Check out the Mega Template
Plan-ID:
Replaced by JS

What kind of X? (#140)

Participants give a metaphor for the iteration
Source: Unknown via Corinna Baldauf
Start by asking "If this iteration was an X, what kind of X would it be?" This question has endless variations from "If the iteration was a animal, what animal would it be?" over cocktails and furniture to plants and "If the iteration was a car, what car would it be?"

Ask everybody to write down their answer on a sticky note. Go around the team, everybody reads out their note and posts it on a board. Briefly discuss the answers. After all it's a difference if the iteration were "a BMW, but the brakes don't work" or a "red 2004 Toyota Prius". What does it mean to the people who wrote it down?

4 Ls - Loved, Learned, Lacked, Longed for (#78)

Explore what people loved, learned, lacked and longed for individually
Source: Mary Gorman & Ellen Gottesdiener probably via groupmap.com
Each person brainstorms individually for each of these 4 questions:
  • What I Loved
  • What I Learned
  • What I Lacked
  • What I Longed For
Collect the answers, either stickies on flip charts or in a digital tool if you're distributed. Form 4 subgroups, on for each L, read all notes, identify patterns and report their findings to the group. Use this as input for the next phase.

Perfection Game (#20)

What would make the next iteration a perfect 10 out of 10?
Source: Ben Linders
Prepare a flip chart with 2 columns, a slim one for 'Rating' and a wide one for 'Actions'. Everyone rates the last iteration on a scale from 1 to 10. Then they have to suggest what action(s) would make the next iteration a perfect 10.

Three by Three (#125)

Build on each other's ideas to create a great action item
Source: Simon Tomes
This silent brainstorming technique helps the team come up with truly creative solutions and gives quiet people equal footing:

  • Everyone writes 3 sticky notes with 1 action idea each
  • Go around the room and pitch each idea in 15 seconds
  • Gather all stickies so that everyone can see them
  • Each team member adds their name to the sticky note that inspires them the most
  • Take off all ideas without a name on them
Repeat this process 2 more times. Afterwards, everyone can dot vote to determine which action(s) the team is going to implement.

Feedback Door - Numbers (ROTI) (#14)

Gauge participants' satisfaction with the retro on a scale from 1 to 5 in minimum time
Source: ALE 2011, Corinna Baldauf
Put sticky notes on the door with the numbers 1 through 5 on them. 1 is the topmost and best, 5 the lowest and worst.When ending the retrospective, ask your participants to put a sticky to the number they feel reflects the session. The sticky can be empty or have a comment or suggestion on it.

(#)


Source:
Retromat contains 127 activities, allowing for 8349005 combinations (25x30x22x22x23+5) and we are constantly adding more.

Created by Corinna Baldauf

Corinna wished for something like Retromat during her Scrummaster years. Eventually she just built it herself in the hope that it would be useful to others, too. Any questions, suggestions or encouragement? You can email her or follow her on Twitter. If you like Retromat you might also like Corinna's blog and her summaries on Wall-Skills.com.

Co-developed by Timon Fiddike

Timon gives Scrum trainings. He mentors advanced scrum masters and advanced product owners. Human, dad, nerd, contact improv & tango dancer. He has used Retromat since 2013 and started to build new features in 2016. You can email him or follow him on Twitter. Photo © Ina Abraham.