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Plan-ID:
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Surprise! (#136)

How do the toys in Kinder Surprise Eggs represent participants?
Source: Unknown via Andreas Drexhage
Prepare by buying a Kinder Surprise Egg (or something similar with a surprise toy inside) for each participant.

Hand out the eggs at the beginning of the retrospective. Eating the chocolate is optional, but everybody needs to open their egg and assemble the toy. Ask “How does your toy represent your role in this iteration?”

Give everyone a minute to think. Then go around the group for everyone to present their toy and how they relate to it.

Writing the Unspeakable (#75)

Write down what you can never ever say out loud
Source: Unknown, via Vanessa
Do you suspect that unspoken taboos are holding back the team? Consider this silent activity: Stress confidentiality ('What happens in Vegas stays in Vegas') and announce that all notes of this activity will be destroyed in the end. Only afterwards hand out a piece of paper to each participant to write down the biggest unspoken taboo in the company.
When everyone's done, they pass their paper to their left-hand neighbors. The neighbors read and may add comments. Papers are passed on and on until they return to their authors. One last read. Then all pages are ceremoniously shredded or (if you're outside) burned.

Force Field Analysis (#115)

Analyse the factors that support and hinder a particular initiative
Source: Derek Neighbors, via Joel Edwards
State the topic that the team will explore in depth (deployment processes, peer-programming, Definition of Done, ...). Break the room into groups of 3-4 people each. Give them 5-7 minutes to list all contributing factors, drivers and actions that make up the topic. Go around the room. Each group reads 1 of their sticky notes and puts it up inside the force field until no group has any items left. Cluster or discard duplicates. Repeat the last 2 steps for factors that inhibit or restrain the topic from being successful or being as effective as it could be. Review all posted items. Add any that are missing.

To identify the most influential factors, everybody gets to 4 votes - 2 for contributing factors, 2 for inhibitors. Tally the votes and mark the top 2x2 factors with big arrows. Spend the last 15-20 mins of the session brainstorming ways to increase the top driving factors and decrease the top restraining factors.

Dot Voting - Starfish (#49)

Collect what to start, stop, continue, do more and less of
Source: Pat Kua
Draw 5 spokes on a flip chart paper, dividing it into 5 segments. Label them 'Start', 'Stop', 'Continue', 'Do More' and 'Do less'. Participants write their proposals on sticky notes and put them in the appropriate segment. After clustering stickies that capture the same idea, dot vote on which suggestions to try.

Helped, Hindered, Hypothesis (#16)

Get concrete feedback on how you facilitated
Source: Agile Retrospectives
Prepare 3 flip chart papers titled 'Helped', 'Hindered', and 'Hypothesis' (suggestions for things to try out). Ask participants to help you grow and improve as a facilitator by writing you sticky notes and signing their initials so that you may ask questions later.

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Retromat contains 127 activities, allowing for 8349005 combinations (25x30x22x22x23+5) and we are constantly adding more.

Created by Corinna Baldauf

Corinna wished for something like Retromat during her Scrummaster years. Eventually she just built it herself in the hope that it would be useful to others, too. Any questions, suggestions or encouragement? You can email her or follow her on Twitter. If you like Retromat you might also like Corinna's blog and her summaries on Wall-Skills.com.

Co-developed by Timon Fiddike

Timon gives Scrum trainings. He mentors advanced scrum masters and advanced product owners. Human, dad, nerd, contact improv & tango dancer. He has used Retromat since 2013 and started to build new features in 2016. You can email him or follow him on Twitter. Photo © Ina Abraham.