Prepare 1 set of cards per team member. A set of cards contains 1 elephant card, 1 boot card, 1 happy sun card, and 1 moon card. Explain how they each choose one card from their set:
If a team member thinks there is at least one 'Elephant in the room' (unspoken but important problem) for this team, then choose the Elephant card. Choosing this card doesn't mean that they have to talk about the Elephant or even say what they think the problem is.
If there are no Elephants, but they got their feelings hurt in an interaction at least once since the last retrospective (and didn't mention it), choose the Boot crushing flower card.
If everything is hunky dory for them, choose the Happy Sun.
If they're uncomfortable sharing, or don't feel like any other card fits, choose the neutral Moon.
To preserve anonymity, everyone places their chosen card face down on the feedback pile and the rest of their sets face down on a discard pile. Shuffle the discard pile to ensure anonymity and put it aside. Shuffle the feedback pile and then reveal the cards one at a time.
If your team has 1 or more Elephants in the room, you have some serious issues with psychological safety. Let the team sit with their new knowledge and offer a larger retrospective soon to make space for them to share if they wish, but do not ask directly who chose what. Preserve the anonymity and do not coerce explanations of the chosen card! This is a critical opportunity to build trust and preserve your ability to gain insight into the state of the team.
In the same way, depending on the size of your team, two or more hurt feelings suggest that you may have safety issues. Two or more Moons also suggests a lack of psychological safety. Take this feedback into consideration when designing your next retro. There are lots of great ways to more thoroughly dive into and surface learnings, this activity just points out when such a retrospective is needed.
Which things are clear and feel good and which feel vague and implicit? Source:
Use this activity if you suspect the team to make lots of unconscious decisions hardly ever questioning anything. You can figure out what things need to be talked about to get an explicit grasp of them.
about 3 metres of string as the clothesline
about 20 clothes pins
a white shirt (cut from paper)
a pair of dirty pants (cut from paper)
Hang up the clothesline and mark the middle, e.g. with a ribbon. Hang up the clean shirt on one side and the dirty pants on the other. Ask the team now to write items onto index cards for each of the two categories: 'Clean - Clear and well understood' and 'Dirty - Unclear and confusing'. Hang up the notes with clothespins and re-arrange them into clusters. Now the team picks 2 'dirty' and 2 'clean' topics they want to talk about, e.g. by dot voting.
If we had ruined the last iteration what would we have done? Source:
You start the activity by asking: 'If we had completely ruined last iteration what would we have done?' Record the answers on a flip chart. Next question: 'What would be the opposite of that?' Record it on another flip chart. Now ask participants to comment the items on the 'Opposite'-chart by posting sticky notes answering 'What keeps us from doing this?'. Hand out different colored sticky notes to comment on the comments, asking 'Why is it like this?'.
Divide a flip chart into boxes headed with 'Start', 'Continue' and 'Stop'. Ask your participants to write concrete proposals for each category - 1 idea per index card. Let them write in silence for a few minutes. Let everyone read out their notes and post them to the appropriate category. Lead a short discussion on what the top 20% beneficial ideas are. Vote on it by distributing dots or X's with a marker, e.g. 1, 2, and 3 dots for each person to distribute. The top 2 or 3 become your action items.
Gauge participants' satisfaction with the retro on a scale from 1 to 5 in minimum time Source:
ALE 2011, Corinna Baldauf
Put sticky notes on the door with the numbers 1 through 5 on them. 1 is the topmost and best, 5 the lowest and worst.When ending the retrospective, ask your participants to put a sticky to the number they feel reflects the session. The sticky can be empty or have a comment or suggestion on it.