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Positive and True (#122)

Boost everyones energy with a tailored question
Source: Veronika Kotrba and Ralph Miarka, adapted from Nancy Kline
Think of a question that is tailored to get a response that is positive, true and about their own experiences, e.g.
  • What have you done really well in the last iteration?
  • What is something that makes you really happy?
  • What were you most happy about yesterday?
Ask your neighbor the question. Then your neighbor asks their neighbor on the other side the same question and so on until everyone has answered and asked.

This will give everyone a boost and lead to a better retro.

I like, I wish (#126)

Give positive, as well as non-threatening, constructive feedback
Source: Inspired by Satu Rekonen
Hang up two flip charts, one headed 'I like' and the other 'I wish'. Give the participants 5-10 minutes to silently write down what they liked about the past iteration and the team and what they wish was different (and how it should be different) – one point per sticky note. When everyone is finished, go around the circle and everybody reads out their 'I like' items and hangs them up. Repeat the same for the 'I wish' stickies. Either debrief or use the stickies as input for the next phase.

Variation: Add a third column headed 'I wonder' for things that are puzzling or that they would like to explore.

The Worst We Could Do (#69)

Explore how to ruin the next iteration for sure
Source: Corinna Baldauf
Hand out pens and sticky notes. Ask everyone for ideas on how to turn the next iteration / release into a certain desaster - one idea per note. When everyone's finished writing, hang up all stickies and walk through them. Identify and discuss themes.
In the next phase turn these negative actions into their opposite.

Three by Three (#125)

Build on each other's ideas to create a great action item
Source: Simon Tomes
This silent brainstorming technique helps the team come up with truly creative solutions and gives quiet people equal footing:

  • Everyone writes 3 sticky notes with 1 action idea each
  • Go around the room and pitch each idea in 15 seconds
  • Gather all stickies so that everyone can see them
  • Each team member adds their name to the sticky note that inspires them the most
  • Take off all ideas without a name on them
Repeat this process 2 more times. Afterwards, everyone can dot vote to determine which action(s) the team is going to implement.

Feedback Door - Numbers (ROTI) (#14)

Gauge participants' satisfaction with the retro on a scale from 1 to 5 in minimum time
Source: ALE 2011, Corinna Baldauf
Put sticky notes on the door with the numbers 1 through 5 on them. 1 is the topmost and best, 5 the lowest and worst.When ending the retrospective, ask your participants to put a sticky to the number they feel reflects the session. The sticky can be empty or have a comment or suggestion on it.

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Retromat contains 127 activities, allowing for 8349005 combinations (25x30x22x22x23+5) and we are constantly adding more.

Created by Corinna Baldauf

Corinna wished for something like Retromat during her Scrummaster years. Eventually she just built it herself in the hope that it would be useful to others, too. Any questions, suggestions or encouragement? You can email her or follow her on Twitter. If you like Retromat you might also like Corinna's blog and her summaries on Wall-Skills.com.

Co-developed by Timon Fiddike

Timon gives Scrum trainings. He mentors advanced scrum masters and advanced product owners. Human, dad, nerd, contact improv & tango dancer. He has used Retromat since 2013 and started to build new features in 2016. You can email him or follow him on Twitter. Photo © Ina Abraham.