Ask each team member to briefly describe how their right neighbour felt during the iteration. Their neighbour confirms or corrects the guess. Once all participants shared their best guess about how their teammates felt, you get an idea of how connected they are, how communication is flowing in your team and if people are aware of the feelings expressed, in some way, by others.
Categorize stories in 2 dimensions to identify boring ones Source:
Wayne D. Grant
Draw a big square and divide it into 2 columns. Label them 'Interesting' and 'Dull'. Let the team write down everything they did last iteration on stickies and put it into the appropriate column. Have them add a rough estimate of how long it took on each of their own stickies. Now add a horizontal line so that your square has 4 quadrants. Label the top row 'Short' (took hours) and the bottom row 'Long' (took days). Rearrange the stickies in each column. The long and dull stories are now nicely grouped to 'attack' in subsequent phases.
Different parties present manifestos for change. Who will get your vote? Source:
Is there an election coming up in your country? Use it as a back drop for your team to convince each other of their change initiatives.
Ask the participants to split into political parties with 2 or 3 members. For 20 minutes, each party will work on a manifesto for change. What isn't working? How would they improve things? Afterwards the parties meet again and their leaders present their manifestos. Be prepared for tough questions and heckling! Now plan for a better world! Summarise the manifestos with sticky notes, one color per party. What do the parties agree on? Which promises are unrealistic and which can you achieve?
Create actions based on how much control the team has to carry them out Source:
Diana Larsen who adapted it from 'Seven Habits of Highly Effective People' by Stephen Covey and Circle of Influence and Concern' by Jim Bullock
Prepare a flip chart with 3 concentric circles, each big enough to put stickies in. Label them 'Team controls - Direct action', 'Team influences - Persuasive/recommending action' and 'The soup - Response action', from innermost to outermost circle respectively. ('The soup' denotes the wider system the team is embedded into.) Take your insights from the last phase and put them in the appropriate circle. The participants write down possible actions in pairs of two. Encourage them to concentrate on issues in their circle of influence. The pairs post their action plans next to the respective issue and read it out loud. Agree on which plans to try (via discussion, majority vote, dot voting, ...)
Gauge participants' satisfaction with the retro on a scale from 1 to 5 in minimum time Source:
ALE 2011, Corinna Baldauf
Put sticky notes on the door with the numbers 1 through 5 on them. 1 is the topmost and best, 5 the lowest and worst.When ending the retrospective, ask your participants to put a sticky to the number they feel reflects the session. The sticky can be empty or have a comment or suggestion on it.