Planning your next agile retrospective? Start with a random plan, change it to fit the team's situation, print it and share the URL. Or browse around for new ideas!

Is this your first retrospective? Start here!
Are you running your retrospectives with Miro? Create prettier boards faster with the giant Retromat Miroboard Mega Template!

Check out the Mega Template
Plan-ID:
Replaced by JS

Know your neighbour - Opening (#108)

How did your right neighbour feel during the iteration
Source: Fabián Lewkowicz
Ask each team member to briefly describe how their right neighbour felt during the iteration. Their neighbour confirms or corrects the guess.
Once all participants shared their best guess about how their teammates felt, you get an idea of how connected they are, how communication is flowing in your team and if people are aware of the feelings expressed, in some way, by others.

Consider closing with activity #109.

Genie in a Bottle (#116)

Playfully explore unmet needs
Source: Özer Özker & Anke Bartels
Present the following scenario to the participants: You have freed a genie from its bottle and you're granted the customary 3 wishes. What do you wish for? Please make
  • one wish for yourself
  • one wish for your team
  • one wish for all the people in the world
Cheating (i.e. wishing for more wishes or more genies) is not allowed!

Let everybody present their wishes. Optionally you can then dot-vote on the best or most appreciated wishes.

Company Map (#68)

Draw a map of the company as if it was a country
Source: Judith Andresen
Hand out pens and paper. Pose the question 'What if the company / department / team was territory? What would a map for it look like? What hints would you add for save travelling?' Let participants draw for 5-10 minutes. Hang up the drawings. Walk through each one to clarify and discuss interesting metaphors.

Systemic Consensus (#103)

Check for resistance instead of approval
Source: Georg Paulus, Siegfried Schrotta \& Erich Visotschnig via Corinna Baldauf
Do you have a hotly debated matter with several possible ways to go and the team can't agree on any of them? Instead of trying to find a majority for a way that will create winners and losers, try what happens if you turn the decision inside out:
Draw a table with the voters in the left-most column and proposals on top. Now everybody has to fill in their resistance towards each proposal. 0 means 'no resistance - this is what I want', up to 10, meaning 'shoot me now'. Give the least hated solution a try.

Appreciation Postcards (#112)

Team members write appreciative postcards for later delivery
Source: Philip Rogers
Hand out blank postcards. Each team member silently writes a postcard to another team member, thanking them for something they did. They can write as many postcards as they like, and they can address them either to individuals or to multiple people. Collect all postcards. Consider using envelopes with the name on for privacy. Deliver the cards throughout the next iteration to make someone's day.

Variation: Use normal paper and let participants fold the paper into little cranes for some origami fun. (Suggestion by Virginia Brassesco)

(#)


Source:
Retromat contains 127 activities, allowing for 8349005 combinations (25x30x22x22x23+5) and we are constantly adding more.

Created by Corinna Baldauf

Corinna wished for something like Retromat during her Scrummaster years. Eventually she just built it herself in the hope that it would be useful to others, too. Any questions, suggestions or encouragement? You can email her or follow her on Twitter. If you like Retromat you might also like Corinna's blog and her summaries on Wall-Skills.com.

Co-developed by Timon Fiddike

Timon gives Scrum trainings. He mentors advanced scrum masters and advanced product owners. Human, dad, nerd, contact improv & tango dancer. He has used Retromat since 2013 and started to build new features in 2016. You can email him or follow him on Twitter. Photo © Ina Abraham.