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Plan-ID:
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Unlikely Superheros (#107)

Imagine yourself as a superhero! What is your superpower?
Source: Pietari Kettunen
Each participant creates a superhero version of themselves based on how they see themselves in the team / project - Complete with appropriate superpowers, weaknesses and possibly an arch-nemesis.

Writing the Unspeakable (#75)

Write down what you can never ever say out loud
Source: Unknown, via Vanessa
Do you suspect that unspoken taboos are holding back the team? Consider this silent activity: Stress confidentiality ('What happens in Vegas stays in Vegas') and announce that all notes of this activity will be destroyed in the end. Only afterwards hand out a piece of paper to each participant to write down the biggest unspoken taboo in the company.
When everyone's done, they pass their paper to their left-hand neighbors. The neighbors read and may add comments. Papers are passed on and on until they return to their authors. One last read. Then all pages are ceremoniously shredded or (if you're outside) burned.

Brainstorming / Filtering (#10)

Generate lots of ideas and filter them against your criteria
Source: Agile Retrospectives
Lay out the rules of brainstorming, and the goal: To generate lots of new ideas which will be filtered after the brainstorming.
  • Let people write down their ideas for 5-10 minutes
  • Go around the table repeatedly always asking one idea each, until all ideas are on the flip chart
  • Now ask for filters (e.g. cost, time investment, uniqueness of concept, brand appropriateness, ...). Let the group choose 4.
  • Apply each filter and mark ideas that pass all 4.
  • Which ideas will the group carry forward? Does someone feel strongly about one of the ideas? Otherwise use majority vote.
The selected ideas enter Phase 4.

Merge (#21)

Condense many possible actions down to just two the team will try
Source: Lydia Grawunder & Sebastian Nachtigall
Hand out index cards and markers. Tell everyone to write down the two actions they want to try next iteration - as concretely as possible (SMART). Then everyone pairs up with their neighbor and both together must merge their actions into a single list with two actions. The pairs form groups of 4. Then 8. Now collect every group's two action items and have a vote on the final two.

Helped, Hindered, Hypothesis (#16)

Get concrete feedback on how you facilitated
Source: Agile Retrospectives
Prepare 3 flip chart papers titled 'Helped', 'Hindered', and 'Hypothesis' (suggestions for things to try out). Ask participants to help you grow and improve as a facilitator by writing you sticky notes and signing their initials so that you may ask questions later.

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Source:
Retromat contains activities, allowing for combinations () and we are constantly adding more.

Created by Corinna Baldauf

Corinna wished for something like Retromat during her Scrummaster years. Eventually she just built it herself in the hope that it would be useful to others, too. Any questions, suggestions or encouragement? You can email her or follow her on Mastodon. If you like Retromat you might also like Corinna's blog and her summaries on Wall-Skills.com.

Co-developed by Timon Fiddike

Timon gives trainings for scrum master certification and product owner certification. He also mentors advanced scrum masters and advanced product owners. Human, dad, nerd, contact improv & tango dancer. He has used Retromat since 2013 and started to build new features in 2016. Connect with him on LinkedIn, BlueSky, Mastodon, FB, Insta, Threads.