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Plan-ID:
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Who said it? (#106)

Attribute quotes to team members and situations
Source: Beccy Stafford
Before the retro, spend some time looking through email threads, chat logs, ticket discussions, and the like. Collect quotes from the last iteration: Funny quotes, or quotes which without context sound a little odd. Write them down with the name of the person who said them.

Read out the quotes at the beginning of the retro, and ask the team to guess who said it - the source may not self-identify! Often the team will not only know who said it, but also talk about what was going on at the time.

#tweetmysprint (#97)

Produce the team's twitter timeline for the iteration
Source: Thomas Guest
Ask participants to write 3 or more tweets on sticky notes about the iteration they've just completed. Tweets could be on the iteration as a whole, on individual stories, a rant, or shameless self-promotion - as long as they are brief. Hash tags, emoticons, attached pictures, @usernames are all welcome. Allow ten minutes to write the tweets, then arrange them in a timeline and discuss themes, trends etc. Now invite participants to favorite, retweet and write replies to the tweets, again following up with discussion.

BYOSM - Build your own Scrum Master (#94)

The team assembles the perfect SM & takes different points of view
Source: Fabian Schiller
Draw a Scrum Master on a flipchart with three sections on him/her: brain, heart, stomach.
  • Round 1: 'What properties does your perfect SM display?'
    Ask them to silently write down one trait per note. Let participants explain their notes and put them on the drawing.
  • Round 2: 'What does the perfect SM have to know about you as a team so that he/she can work with you well?'
  • Round 3: 'How can you support your SM to do a brilliant job?'
You can adapt this activity for other roles, e.g. BYOProductOwner.

Outside In (#124)

Turn blaming others into actions owned by the team
Source: Ralph Miarka and Veronika Kotrba
If your team has a tendency to see obstacles outside of their team and influence and primarily wants others to change, you can try this activity:

Draw a big rectangle on the board and another rectangle inside of it, like a picture frame. Hang all complaints and grievances that surfaced in previous phases into the frame.

Now comes the interesting twist: Explain that if they want anything in the outside frame to change, they will have to do something themselves to affect that change. Ask the team to come up with actions they can do. Put these actions into the inner rectangle (near the outer sticky they are addressing).

Helped, Hindered, Hypothesis (#16)

Get concrete feedback on how you facilitated
Source: Agile Retrospectives
Prepare 3 flip chart papers titled 'Helped', 'Hindered', and 'Hypothesis' (suggestions for things to try out). Ask participants to help you grow and improve as a facilitator by writing you sticky notes and signing their initials so that you may ask questions later.

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Retromat contains 127 activities, allowing for 8349005 combinations (25x30x22x22x23+5) and we are constantly adding more.

Created by Corinna Baldauf

Corinna wished for something like Retromat during her Scrummaster years. Eventually she just built it herself in the hope that it would be useful to others, too. Any questions, suggestions or encouragement? You can email her or follow her on Twitter. If you like Retromat you might also like Corinna's blog and her summaries on Wall-Skills.com.

Co-developed by Timon Fiddike

Timon gives Scrum trainings. He mentors advanced scrum masters and advanced product owners. Human, dad, nerd, contact improv & tango dancer. He has used Retromat since 2013 and started to build new features in 2016. You can email him or follow him on Twitter. Photo © Ina Abraham.