How do participants feel at the retro: Explorer, Shopper, Vacationer, or Prisoner? Source:
Prepare a flipchart with areas for E, S, V, and P. Explain the concept:
Explorer: Eager to dive in and research what did and didn't work and how to improve.
Shopper: Positive attitude. Happy if one good things comes out.
Vacationer: Reluctant to actively take part but the retro beats the regular work.
Prisoner: Only attend because they (feel they) must.
Take a poll (anonymously on slips of paper). Count out the answers and keep track on the flipchart for all to see. If trust is low, deliberately destroy the votes afterwards to ensure privacy. Ask what people make of the data. If there's a majority of Vacationers or Prisoners consider using the retro to discuss this finding.
This is a round-based activity. In each round you ask the team a question, they write down their answers (gives everyone time to think) and then read them out to the others. Questions proposed for Software Development teams:
When was the last time you were really engaged / animated / productive? What did you do? What had happened? How did it feel?
From an application-/code-perspective: What is the awesomest stuff you've built together? What makes it great?
Of the things you built for this company, which has the most value? Why?
When did you work best with the Product Owner? What was good about it?
When was your collaboration best?
What was your most valuable contribution to the developer community (of this company)? How did you do it?
Leave your modesty at the door: What is the most valuable skill / character trait you contribute to the team? Examples?
What is your team's most important trait? What sets you apart?
('Remember the Future' (#37) works well as the next step.)
Hand out pens and sticky notes. Ask everyone for ideas on how to turn the next iteration / release into a certain desaster - one idea per note. When everyone's finished writing, hang up all stickies and walk through them. Identify and discuss themes. In the next phase turn these negative actions into their opposite.
Let team members appreciate each other and end positively Source:
Agile Retrospectives who took it from 'The Satir Model: Family Therapy and Beyond'
Start by giving a sincere appreciation of one of the participants. It can be anything they contributed: help to the team or you, a solved problem, ...Then invite others and wait for someone to work up the nerve. Close, when no one has talked for a minute.